Dap Jimtuqíh (/ʤim/ /ˈtuqɪ̞/ [guilt] [awesome]) is a subtropical Large City located in the Felborton Community of the Tetbur Commune.
The name Dap Jimtuqíh is derived from the Tauric language, as Dap Jimtuqíh was founded by Trg̈mëmë Dyfodwg, who was culturaly Tauric.
Climate
Dap Jimtuqíh has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 27°C (80°F). Dap Jimtuqíh receives an average of 162 cm/y (63 in/y) of precipitation, most of which comes in the form of rain during the fall. Dap Jimtuqíh covers an area of nearly 333 km2 (133 mi2), and an average elevation of 1210 m (3969 ft) above sea level.
Overview
Dap Jimtuqíh was founded durring the late 14th century in spring of the year 1351, by Trg̈mëmë Dyfodwg. The establishment of the new community went well, with no major obsticles durring construction.
Dap Jimtuqíh was built using the conventions of Tauric durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Dap Jimtuqíh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Dap Jimtuqíh is is constructed arround a semi-circular broad paverstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Dap Jimtuqíh's Ragnarock-era relics are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
Dap Jimtuqíh is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.
Civic Infrastructure
Dap Jimtuqíh possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Dap Jimtuqíh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Dap Jimtuqíh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Jimtuqíh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Jimtuqíh's parks.
Dap Jimtuqíh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Jimtuqíh.
Dap Jimtuqíh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Dap Jimtuqíh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Dap Jimtuqíh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Dap Jimtuqíh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Dap Jimtuqíh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Jimtuqíh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Jimtuqíh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Jimtuqíh's public wards, blessings, and other arcane systems.
Dap Jimtuqíh has an Administrative Academy which trains individuals in the administrative arts.
Dap Jimtuqíh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Jimtuqíh's grid is powered by hydrogalvanic generators.
Dap Jimtuqíh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Dap Jimtuqíh has a first rate hospital which caters to anyone in need of long term medical care.
Dap Jimtuqíh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Dap Jimtuqíh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Jimtuqíh's natural decorations nor waterways.
Dap Jimtuqíh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Dap Jimtuqíh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Dap Jimtuqíh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Dap Jimtuqíh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
One or more crime bosses have a powerful influence within Dap Jimtuqíh. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.
Dap Jimtuqíh's bank was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
In Dap Jimtuqíh the water is caffeinated.
The Marble Snake near Dap Jimtuqíh are known to be a mutant strain of the creature.
Dap Jimtuqíh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Wild Magic energies of tier 1 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 165
Farmers: 224
Farm Laborer: 437
Hunters: 253
Milk Maids: 201
Ranchers: 101
Ranch Hands: 204
Shepherds: 207
Farmland: 317136 m2
Cattle and Similar Creatures: 19673
Poultry: 236082
Swine: 15738
Sheep: 786
Goats: 157
Horses, Mounts, and Beasts of Burden: 7869
Craftsmen
Arms and Toolmakers: 154
Blacksmiths: 178
Bookbinders: 104
Buckle-makers: 110
Cabinetmakers: 187
Candlemakers: 262
Carpenters: 258
Clothmakers: 207
Coach and Harness Makers: 83
Coopers: 218
Copper, Brass, Tin, Zinc, and Lead Workers: 111
Copyists: 77
Cutlers: 66
Fabricworkers: 174
Farrier: 476
Furriers: 49
Glassworkers: 253
Gunsmiths: 162
Harness-Makers: 74
Hatters: 155
Hosiery Workers: 56
Jewelers: 89
Leatherwrights: 191
Locksmiths: 76
Matchstick makers: 126
Musical Instrument Makers: 115
Painters, Structures and Fixtures: 97
Paper Workers: 114
Plasterers: 109
Pursemakers: 135
Roofers: 84
Ropemakers: 77
Rugmakers: 76
Saddlers: 148
Scabbardmakers: 180
Scalemakers: 83
Scientific, Surgical, and Optical Instrument Makers: 50
Sculptors, Structures and Fixtures: 75
Shoemakers: 72
Soap and Tallow Workers: 296
Tailors: 507
Tanners: 100
Upholsterers: 110
Watchmakers: 106
Weavers: 218
Whitesmiths: 63
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 55
Beer-Sellers: 106
Booksellers: 117
Butchers: 191
Chandlers: 196
Chicken Butchers: 221
Entrepreneurs: 80
Fine Clothiers: 207
Fishmongers: 201
Florists: 48
Potion Sellers: 126
Resellers: 327
Spice Merchants: 106
Wine-sellers: 143
Wheelwright: 124
Woodsellers: 75
Service workers
Bakers: 462
Barbers: 383
Coachmen: 119
Cooks: 314
Doctors: 158
Gamekeepers: 121
Grooms: 67
Hairdressers: 271
Healers: 221
Housekeepers: 238
Housemaids: 393
House Stewards: 224
Inns: 76
Laundry maids: 140
Maidservants: 238
Nursery Maids: 145
Pastrycooks: 271
Restaurateur: 271
Tavern Keepers: 291
Specialized Laborer
Ashworkers: 110
Bleachers: 71
Chemical Workers: 45
Coal Heavers: 157
In-Town Couriers: 174
Long Haul Couriers: 160
Dockyard Workers: 160
Gas Workers: 38
Hay Merchants: 65
Leech Collectors: 209
Millers: 167
Miners: 174
Oilmen and Polishers: 114
Postmen: 174
Pure Finder: 98
Skinners: 224
Sugar Refiners: 44
Tosher: 126
Warehousemen: 262
Watercarriers: 162
Watermen, Bargemen, etc.: 262
Skilled Laborers
Accountants: 100
Alchemist: 116
Clerk: 163
Dentists: 79
Educators: 221
Engineers: 115
Gardeners: 78
Mages: 57
Plumbers: 82
Pharmacist: 89
Professors: 34
Scientists: 57
Wizards: 34
Civil Servants
Adventurers: 74
Bankers: 108
Civil Clerks: 187
Civic Iudex: 87
Consultants: 50
Exorcist: 183
Fixers: 92
Kami Clerk: 155
Landlords: 165
Lawyers: 100
Legend Keepers: 124
Militia Officers: 605
Monks, Monastic: 224
Monks, Civic: 253
Historian, Oral: 196
Historian, Textual: 92
Policemen, Sheriffs, etc.: 160
Priests: 327
Rangers: 107
Rat Catchers: 122
Scholars: 121
Spiritualist: 145
Slayers: 43
Storytellers: 334
Military Officers: 291
Cottage Industries
Brewers: 238
Comfort Services: 327
Enchanters: 90
Herbalists: 91
Jaminators: 253
Needleworkers: 291
Potters: 129
Preserve Makers: 212
Quilters: 112
Seamsters: 342
Spinners: 231
Tinker: 85
Weaver: 207
Artists
Actors: 85
Architects: 31
Bards: 121
Costumers: 48
Dancers: 92
Drafters: 51
Engravers: 64
Fine Furniture Carpenters: 38
Glaziers: 83
Inlayers: 74
Musicians: 262
Painters, Art: 40
Playwrights: 85
Sculptors, Art: 67
Wood Carvers: 281
Writers: 281
Produce Industries
Butter Churners: 262
Canners: 238
Cheesmakers: 281
Ice Merchants: 35
Millers: 160
Picklers: 124
Smokers: 95
Stockmakers: 89
Tobacconists: 119
Tallowmakers: 183
29580 of Dap Jimtuqíh's population work within a Foundational Occupation.
1627 work in Agriculture
6711 work as Craftsmen
2376 work as Merchants
4403 work as Service Workers
2996 work as General Laborers
1225 work as Skilled Laborers
4345 work as Civil Servants
2608 work in Cottage Industries
1703 work as Artists
1586 work in Produce Industries
45967 of Dap Jimtuqíh's population do not work in a formal occupation, but do contribute to the local economy. 3147 (4%) are noncontributers.
Points of Interest
Dap Jimtuqíh has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Dap Jimtuqíh was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dap Jimtuqíh lost 120 people, 330 livestock, and 81 buildings. The conflict ended after roughly 36, when members of Dap Jimtuqíh's militia enacted an operation to secure a particular port to utilize it for a specific task. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with an assault and siege on the port, which ended in a stalemate for Dap Jimtuqíh's forces. The war is remembered in legend by Dap Jimtuqíh's bards, historians, and legend keepers.